Fashion Drawing

In this exciting course, you’ll learn to draw a live model in a variety of poses and stances. Then you’ll put your skills to the test as you draw fashion figures, including faces, hair, hands, and feet.


Motion Pictures & Television

Students learn how moving images and sound work together to tell a story. Students shoot and edit a short narrative or documentary on videotape. Cameras and editing equipment are provided.


Comic Book

Students will explore the fun and exciting styles and techniques of comic book illustration and storytelling – step by step. Going panel by panel, students will see how to create in a way sure to bring entertainment to many by using either existing stories or their own tales. Through these simple, easy to learn, basic comic-storytelling conventions, used by professional comic book artists today, students will conclude by creating a humorous, dramatic, or fantasy one-page comic from a story of their choice in 3 to 6 panels. This class will set you on the path to visually telling your stories your way!


Character Design

Through the exciting process of character design student will learn how to quickly combine a variety of simple shapes to lay the groundwork for creating detailed character designs.
Students will explore the own characters and animals in various action poses and create Expression Sheets developing individual personalities. Students will learn how to create a professional “turn around” and end with a cast of characters based on an adaptation of a well-known story. This course is ideal for concept work in any industry


Introduction to Illustration

You will learn the steps professional illustrators use to go from an idea to a finished illustration. You will utilize a variety of media and transition from black and white to color as you practice creating thumbnails and sketches. Then you'll move on to create full-blown illustrations.


Introduction to Maya

Welcome to the world of 3D modeling and animation. We are going to look at the production pipeline that is common to most animation studios. To start a project, a character designer draws the concept, and the director must approve it before work continues. The drawings will then be handed off to the modeler, who will create the character in Maya. The model is then handed off to the texture artist, who will apply shaders, skins, and colors. It will then go to the rigger, who sets up puppet controls for the animator to use. The animator brings the character to life through movement. Once the animation is finalized, it goes to the lighter to set up the lights and render the final images. Each module in this class will give you a broad view of what each job entails. We must first learn the basics of navigating Maya, so that is what most of this module is about. We will then talk about character design, and how to prepare the drawings for Maya.


Fashion Construction

You’ll learn how to operate an electric sewing machine, source fabrics, and deconstruct/reconstruct old garments into original finished designs. You will work on two exciting projects, the last of which will be an oversized messenger bag.