Video Gaming: Game Design

This class is all about giving students a big picture of the game development industry with its many roles and skillsets. The course starts with brainstorming a game, keeping one's mind open to creativity, exploration, and innovation. This brainstorm will be refined into an art style, established game mechanics and game rules. Characters, enemies, abilities, and props will be animated and imported into a game engine. These assets will then be made to work in the game engine and the game rules using simple visual scripting. Finally based on their own game concept a classic box art will be created celebrating a specific era of gaming.

Course Syllabus

As a result of successfully completing this course, students...

Will be able to:

  • Create a fully playable 2D game in a game engine.
  • Animate characters utilizing 2D sprite software.
  • Envision and generate a classic video game console box art.

Will display the following attitudes/professional behaviors:

  • Meet deadlines.
  • Come prepared at all times.
  • Discuss work using specific and appropriate terminology.
  • Contribute to class discussion and critique.

Course Additional Information

*Additional Fees: Occasionally a course will require additional fees. These fees cover labs, materials, equipment costs, and more.

Virtual Onsite Course Start and End Dates: June 17, 2024 — June 27, 2024

Course Schedule

Code Start date End date Course Type
AE GAM24 01June 17, 2024June 27, 2024Onsite
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